Monday night and a return of a Shed favourite - Muskets and Tomahawks. We are still playing with version 1 rules as I cannot justify purchasing the new version at the moment. These rules always deliver a great game and lend themselves nicely to multiplayer scenarios.
The table was set up using a 6ft x 6ft configuration with opf course plenty of trees, rivers and a few log cabins,. The focal point of the game was a semi complete fort protecting a redoubt. Inside this redoubt was a large cannon overlooking the major river.
The scenario was set as follows. The French have built the redoubt to prevent ships and boats from travelling up the river. The stockade is almost finished and is well defended by French regulars, Canadian trappers and some friendly natives.
The French had at their disposal the following
two units of French regular infantry (a 12 man unit and a 16 man unit)
three units of Canadians ( 1 x 8 man and 2 x six man)
three units of native Indians (6 men each)
Prior to the game starting the French forces were randomly disperesed across the board in the defensive areas. Both Regulars fortuitously started in the fort area
The British assault force was 50% stronger (in units) consisting of
Two units of regular infantry (both 12 men strong)
Five units of Rangers (each six strong)
Five units of Native Indians (each six strong)
The British objective was simple destroy the gun and its powder supplies at the fort. Again the British forces were dispersed from random start points away from the fort.
Mark and I played the British, Alastair and Callum the French.
In the picture below you can just make out the French regulars in the fort area, the British redcoats are advancing top left. Most of the rangers are hidden in the woods top right and Indians are hiding out in the Woods to the right.