Sunday, 3 June 2018
Colonial Wars - Khartoum starts to take shape
Six months ago I was in the middle of painting my forces for the Sudan Campaign and rather foolishly I stated that I wanted to build Khartoum - I even made a start on the walls. You can read about it here...Khartoum build
So six months on and a fair bit of purchasing, the last few weeks has seen a steady stream of mdf buildings being constructed in the shed and tonight I can proudly show the start of something quite new for the shed. Like both my medieval & peninsular village this is going to be big.
The constructions will all be mounted on 30cm square ply tiles to allow a high degree of flexibility. Add in a few palms and we have a generic arabian city suitable for many genres..
A few shots...the walled city. Going to need more walls and a port is also on the agenda.
I can see this being used for Pulp, Fantasy and my Crusade games as well
Going to need a mosque - with minarets of course
The buildings in the centre of the town are quite modern - will be using these as the colonial offices, admin and governors residences. They will need walled perimeters
Amazing what a couple of palm trees can do...
So now the city scape is taking shape its time to focus on the buildings. Part of the problem with mdf is its flatness and lack of depth to the walls. The latter can be tackled with foam core (see below)
and the flatness can be addressed by creating a mix of paint, pva, sand and filler - just stipple it on.
All the buildings will receive this treatment and then be glued down onto a 30cm square board. The board then gets dressed with slabs and sand.
Once painted it all starts to come to life...
Better when you add some figures (afghans) and some plants
Thats the first tile of 16 done (and that is not counting the city walls)
part 3 here