Tuesday, 19 September 2017

Jungle Temples - Inspiration from the real thing?

Morning All

As I think I mentioned in an earlier post I took the Shed family on holiday to Vietnam, Cambodia and Thailand earlier in the summer. I have only just got round to sorting out the photos !

One of the highlights of this fabulous trip was spending three days in Siem Reap (Cambodia) and visiting the wonderful temple complexes scattered around this city. The most famous of which is Anghor Wat. We managed to visit several of these sites during our stay and the thought occurred to me that my fellow wargamers interested in building a jungle complex might be interested in some of the photos. Shown below are a very small number of pictures that capture the essence of these historic sites.

Interestingly they are all in various states of repair/decay (depending upon your perspective).  Sadly we when we visited these the skies were overcast and the light was not particularly brilliant.

So if you are thinking of building some temples for your pulp games hopefully these will serve as a point of reference

More soon...

PS - it took ages to get photos where tourists were not in the shot !!

Wednesday, 6 September 2017

Napoleonic Project - The First Battle

Having completed the French and Allied armies last week I was keen to get some of these boys onto the table for some play time.

I quickly realised in the set up that I had actually put together a vast number of troops and to get everything out on the table in one go might be problematic. Over the past six months I have painted approximately 30 units per side (Infantry, Guns and Cavalry) and so realising that not all the units could be brought into play simultaneously I decided to make up some cards as per our Pike & Shotte games to support random army generation.

Every unit painted has a card (complete with rule statistics) and these are shuffled into two packs (one for each side). The players then agree how many units they can field and the number of brigades available. Our first game saw 18 units a side (about half of the available number) .

We decided to play Black Powder as the first game but we have plans to try General D'Armee

Mark took command of the French and John was in command of the Allied troops. As host, teamaker and general dogsbody I was given command of the Allied Left flank.

The battlefield was quite open with a few hills and a couple of small hamlets. The game was a straightforward engagement with victory going to the side that did not break first.

The French deployed en masse with their wings protected by cavalry whereas the British were more strung out along their base edge.

Rather than walk through the battle in detail I'll pick out a few key headlines...

The first turn fell to the Allies and these had a torrid turn with virtually no orders taking place. The only units I do recall moving were the guns attached to the British Footguards and these positioned themselves on the hill along the base edge.

This lead to a small problem - they were in range of the French Lancers !! Mark charged and despite some fearsome closing fire both guns were overrun and the Lancers were able to withdraw

This single charge eliminated 50% of the Allied Artillery - not a good start for Wellington. There was only one thing for it the British would take the battle to the French and push forward. All along the centre the British Infantry advanced - the right flank supported by a portuguese brigade

The Allied left flank (my command) had a problem - the loss of my guns meant the French cavcaltry were dominating this side of the field. The Lancers (supported by heavy Cuirassiers)  had now recovered from their charge and were waiting patiently for the next target

The French Infantry began to advance in column and line supports.

By now the Allies had moved their cavalry up onto the left flank to counter the French

And the Rifle Brigade supported by the South Essex had crossed the river and were now advancing on the French right flank. Wanting to push the rifles up to inflict fire on the french cavalry I rolled the command dice - a double 6 - blunder. My rifle brigade charged the Cuirassiers - gulp.

Sadly I forgot take a picture at this point but as you might expect I was not expecting a positive response. Fortunately the Cuirassiers did not know what hit them and were unable to countercharge. Somehow the greenjackets took the fight to the french heavies and the ensuing result was a draw. Both sides failed their break test and retired from the field.

By now the French Infantry were getting stuck into the Allied centre and despite some stiff resistance were getting the better of the battle.

It was time fort the French to unleash their reserves - a swiss battalion marches into the field

Across the field numerous battles were taking place with both sides taking fearsome casualties.

As the night drew on both sides were fighting to the death but in the end the French had edged it -

Well done Mark...

More soon

Thursday, 31 August 2017

Napoleonic Project part 14 - All Finished !!

So this is the final post on the painting extravaganza I have put myself through in 2017.

On the 20th February of this year I announced that I was starting a new project focussing on Napoleonic Skirmish  - very soon after this announcement the project somewhat grew and has become a fill blown monster. The ambition ultimately ending up with the opportunity to field two armies of the period in sufficient numbers for three aside games in the shed.

If you want to read through this journey the first post is here with each subsequent post linked to the next

By my reckoning its taken me 7 months from start to finish to achieve this goal. A total of 31 Infantry Battalions (24 figures strong), 14 Cavalry Regiments (12 strong), 15 Artillery Batteries and approx 36 command stands. This equates to over 1000 figures.

The majority are plastic from Warlord and Perry so they have been assembled and primed. Special mention must however go to Front Rank not only for their great range but their superb service in helping me to fill out some of the units with key figures (eg drummers, standard bearers etc)
Every figure is individually based. These have all been painted, washed in Army Painter Dip, and then hand varnished. I am no a good painter but en masse I am told that they do the job and look the part.

Before I share with you some pictures of the full parade I'd just like to introduce the final two units that made the cut -  my Imperial Guard Grenadiers and a Swiss Battalion.

The Swiss are from Perry (standard French Line Infantry with Red Jackets and Blue Facings)

The Imperial Guard are from Victrix - I picked up a couple of sprues cheap on ebay. Rather than the standard six bases these guys have eight

So here we go.....Drums Roll......

British & Allied Forces in the foreground - French to the back

Allied Infantry - Portuguese in the Front along with the Rifles

British Horse

Napoleon musters his forces

The Infantry

The French Cavalry

French Artillery & Command

until next time - which will be when we play with these boys !!