Tuesday, 27 March 2018

Battle of Cheriton

So on Monday night Mark, Alastair and myself gathered to fight a re-enactment of the Battle of Cheriton - The English Civil War. The actual battle was fought on the 29th March 1644 so we almost marked the battles 374th anniversary.

more here
https://en.wikipedia.org/wiki/Battle_of_Cheriton

and here
http://www.battlefieldstrust.com/resource-centre/civil-war/battleview.asp?BattleFieldId=11

Before I kick off with the usual orders, history and battle report its worth mentioning for this game I swapped my usual vivid green battle coloured boards for a rather muted and touch sensitive teddy bear fleecy blanket from Dunelm. In fact there are two on the table. These cost £20 each and I can highly recommend them...

link here
Dunelm Moss Green Throw



First up these cloths are a great colour( i will be experimenting with some spray paints in near future) and secondly you can place hills under them. They also provide a nice cushion for the figures to fall into if dropped.

They do NOT however aid dice throwing and trays become an absolute must

Back to the battle....

Cheriton is a small village near Petersfield in Hampshire which is incidentally very close to where my brother lives...and in March 1644 the two forces oif the English Civil War came together for a rather large engagement. Significantly the parliamentarian forces were much greater in number but perhaps the quality of command and the number of elite units lay with the Royalist cause.

Our Army lists and battlefield deployments all came from the rather excellent Pike & Shotte supplement to Kill a King - if you haven't got a copy yet do so as this really is a supplement worth having.



Basically the Parliamentarians get lots of troops but only four leaders (3 battalia commanders and one general) All had the standard 8+ command roll bar Haselrigg on the Parliamentarian left flank - he gets a seven rating (bad). By contrast the Royalist cause gets about 25% less troops and twice as many commanders. In effect they will end up dictating the choice of commands and where the battle is going to be fought...or so we thought.

Mark & Alastair would command the Kings forces whilst I would lead the cause of Parliament


The battle is fought in a valley with a wood at one end and the small village at the other. This valley is traversed by a hedge lined lane. Given we like to play our games in a single sitting the terrain, deployment etc was all set up in advance. Breakdown and clearing up will happen some time later this week


With the forces arrayed the battle kicked off...

Royalists to the left and Parliament on the right


The Kings forces decided that we would go for an all out assault across the table - they would try to seize the town and the woods and confront the numerically stronger Rebel forces in the centre - it was a brave plan




Parliament had other ideas - they would try to sieze the lane fist and refuse their flanks not wisjhing to get embroiled in action on the flanks


With the stage set the Parliamentary forces advanced on the lane - their right flankk under the useless Haselrigg refused to move




Parliament quickly captured the defensive ground in the centre and began to pour fire into the Royalist infantry


Parliamentarian cavalry under Haselrigg finally moved to protect the lane outside the village


By now the Royalists were forcing their way through the lightly defended Cheriton Woods


Sensing that the Cavaliers might come pouring out of the woods the Rebel Right Wing Horse  steeled themselves


The centre was proving too tough - several Royalist units were taking a battering and under heavy fire withdrew from the range of the muskets


Seeing that the Kings forces were having more success on their left wing (village) they moved up their cavalry in a flanking attack on the left end of the parliamentarian line - the infantry held on against the Cavalier charge


Across the centre the Royalist forces could do nothing - the weight of guns and artillery proving too strong


In Cheriton Woods things were grinding to a halt with little progress



Over on the right a cavalry melee ensured with both battalias coming close to break



It was at this point the Royalists conceded the a game - they had lost two battalias  (both Horse) and their infantry had suffered a pounding. Although the village now lay in Royalist hands the Parliamentarian forces had won the day.

A combination of larger forces in a defensive position coupled with some lucky dice rolls had secured their victory

A great game - more soon from the Shed

10 comments:

  1. Enjoyed, thanks. The Dunelm throw is working to good effect.

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  2. Very good report on a lovely-looking game.

    And thanks for the tip about the throws!

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  3. Great stuff. Lush scenery and excellent figures.

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  4. Excellent set up and game. Cheriton is on my long list of battles to refight,

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  5. Great looking game. The fleece is a great colour.

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  6. A fine looking game in the best Shed traditions!

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  7. Excellent... and my local battlefield as well... :o)

    http://steve-the-wargamer.blogspot.com/2011/09/i-have-been-to-cheriton-again.html

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  8. Not usually convinced by teddy bear fur type surfaces but that looks good.

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  9. Lovely as always, and tempting me with a new period.

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