A couple of weeks ago saw the shed return to the fields of England 1938 for a spot of VBCW
(Very British Civil War) – I hastily set up the table as soon as I got home
from work and started to think about the scenario we might play.
Stop Press: Apologies for the delay in this post - it was written but I didn't press publish ;-)
Stop Press: Apologies for the delay in this post - it was written but I didn't press publish ;-)
It is my
host opinion that the more effort you put into the games plan the better the
result but what with a full weekend working out in the garden and my new job
sucking up most of my weekly free time this was somewhat rushed. The game was
called ‘the Postmans delivery’.
Anglican
Forces (represented by the Cornish Workers alliance and the Postal Brigade)
were issued with the task of delivering key war materials to allied
forces fighting around Guildford. Standing in their way were Fascist BUF
forces. The Anglican forces had a simple job – get the war materials across the
table (lengthways). Four postal trucks were available with only one carrying
the delivered goods. This was to be a straightforward push to line game
with speed of the essence. Should the league not make the exit point by the end
of game play or the postal truck carrying the goods destroyed then it would be
a victory for the blackshirts.
First up a few picture postcards of the table . quite pleased with this one and the green throw from Dunelm looks fantastic
First up a few picture postcards of the table . quite pleased with this one and the green throw from Dunelm looks fantastic
Initially
both sides were relatively evenly split but the League would receive allied
supporting members of the Royal Hampshire Constabulary (when Rolf arrived). The
BUF forces (Mark & Alaistair) would dice for their entry point onto the
table whilst the Cornish & Postie units would enter from the road at one
end of the table.
The table
stretched over 14ft and was crisscrossed with roads but only one of these ran
the full length of the table. A singular choke point was created at the level
crossing just outside the village of Little Snatch. We expected this to be a
makjor point of contest and congestion.
The postal
trucks themselves could elect to drive across country but hedges and railtracks
could cause issues. Vehicles would bog down on a 1 or 2 (d6) traversing these.
With such high odds of stranding the vehicle not surprisingly all transport
used the roads.
The Following pictures were taken from the game
Fascist deployment begins - infantry head towards the crossing
Fascist deployment begins - infantry head towards the crossing
The Postal Infantry arrive and head towards the town
Lead by 'Big Red' the posties tank the convoy sets off up the board
The BUF start to take up positions
The convoy enters from the right in the picture below
and here it comes...the Fire Brigade Union supporting the cPosties have brought along their armoured car
The Fascists now wait at the level crossing
Meanwhilst a second contingent of blackshirts set up at the farm further up the board
The convoy trundles forward - resplendent in their red vehicles
First contact - the BUF engage the enemy along the rail tracks
Only to be confronted by 'Big Red' and its supporting infantry - the BUF are driven off the hedgeline
The BUF send up an armoured car to wreck havoc behind the convoy - a young boys naval unit hastily deploy their gun
Retreating from their first line of defence the Blackshirts dig in again...
BUF Forces around the farm push forward
The Fire Brigade drive into town - securing the local post office
Whilst the infantry unit scamper through the terrace house gardens
The Posties push up the trail tracks
The Navy boys have done it - splash one BUF armoured car
A Postie truck races along the road - Bang ! - its taken out with an AP round
Local Bus services have arrived and two platoons of local bobbies evict the Blackshirts from the pub - clearly its closing time
The bobbies in blue push forward towards the station
Things are looking rather congested over the crossing
Big Red forces her way up onto the main road
More fascist push foward - Postie smoke is deployed to cover the advance
More smoke as the defending forces lay down significant fire
The convoy has stalled - as infantry plough forward to clear the defenders lines
Despite heavy artillery fire the defenders just wont be moved...the convoy retreats to fight another day...
Peace and calm returns to the country lanes of southern England
How did it play?
Well not surprisingly the Post did not reach its destination on time. The Fascist forces put up a stubborn fight around the town and by the time the evening ended it was clear that the Royal Mail would not accomplish their task.
Great game and more soon from this genre
Great looking game 😀
ReplyDeleteFor a "rushed" game it looks spectacular!
ReplyDeleteThat green throw does indeed look fantastic. I don’t suppose you have a reference for it. I’ve clicked about a bit on the dunelm website and can’t spot it
ReplyDeleteBelieve it or not Dunelm has sold out online..no longer on their website
DeleteIf it does come back you need to look for moss green teddy bear throw
Just been all round an actual shop too. In the end I got two throws from the Range. Might be a bit lime green but I’m going to add some flock and paint which should weather them in a bit.
Deletethere are others on ebay such as ; https://www.ebay.co.uk/itm/Large-Soft-Warm-Cuddly-Teddy-Bear-Throw-Double-King-Size-Bed-Sofa-Fleece-Blanket/231863483559?hash=item35fc23fca7:m:mHPtM2N1TD4T7GWMXulSGlw
Deleteat least the 406 bus was on time !!! :-)
ReplyDeleteA cracking good game.
ReplyDeleteWhat a fabulous report. That table looks amazing! What a pleasure to play on it must of been!
ReplyDeleteGreat looking game - VBCW at it's best...
ReplyDeleteCheers
Stu
Lovely game, great AAR.... as always!
ReplyDelete