tag:blogger.com,1999:blog-4246194063827858977.post4122356505909660950..comments2024-03-16T07:06:34.951+00:00Comments on Shed Wars: What a Tanker - Rules ReviewUnknownnoreply@blogger.comBlogger13125tag:blogger.com,1999:blog-4246194063827858977.post-43201195818376418622023-01-27T15:15:10.885+00:002023-01-27T15:15:10.885+00:00Nice mat, just where do you get Aboveground fuel t...Nice mat, just where do you get <a href="https://ekonstal.pl/en/our-offer/steel-tanks/aboveground-fuel-tanks/" rel="nofollow">Aboveground fuel tanks</a>? You have to fill up somewhere Kujawiak Pomorskihttps://www.blogger.com/profile/11518240537628272846noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-11020979046666183852019-11-30T14:18:45.930+00:002019-11-30T14:18:45.930+00:00Thanks - nice neat review! I too bought these (tan...Thanks - nice neat review! I too bought these (tank actions are very much my thing) but I've taken issue with several problems I've noticed. Aside from the dire consequences of poor luck (not getting a single reload or wild dice for 4 turns being one) which can make the game very frustrating for players, the tank stats as given are either faulty, not related to actual 'historical reality' or plain fudged - example: Why is the Tiger I rated as having 'Heavy Armour' when the Tiger II isn't? The Tiger I's 100mm non-sloped armour is obviously less effective than the Tiger II's 150mm sloped armour, yet the Tiger I has the Heavy Armour. Also, why does the JagdPanter with its 8.8cm L71 rate 'Iron Fist' when the Elefant with it's identical 8.8cm L71 doesn't? Some other stats make no sense either.<br />And the M3 Grant/Lee are denied use of their turret weapons.<br />This might seem like nit picking, but it goes to the heart of the matter - if you can't trust the stats are correct how can you feel the game's working as it should.<br />I think the basic error lies in the use of just one stat for armour. What TFL should've done is used three stats - front, side and rear (and you could, if fussier, have added Turret front/side/rear). This would then have meant armour would be more variable and tactics like seeking flanking positions resume their importance. Also, you wouldn't need the hits on 5-6/4-6/3-6 for front/side/rear shots - all hits could be the same as armour save rolls at 5+. With Armour 10 & Heavy Armour the Tiger I as written in the rules has no need to safe guard its flanks, but the Tiger II does.<br />Even so, WaT is a neat little game which, despite its flaws, is fun (if sometimes frustrating) to play.Vichttps://www.blogger.com/profile/17970442251543410083noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-79665996597741378862018-04-29T01:28:50.025+01:002018-04-29T01:28:50.025+01:00What a Tanker! Is designed to be an easy to pick u...What a Tanker! Is designed to be an easy to pick up, quick to play game with friends involving tanks. It's not a simulation of tank combat in every detail, but it does do an excellent job of capturing the challenges of trying to command a crew in a tin box under fire.<br />If you don't like the dice roll at the start to determine initiative order its easy to substitute drawing cards or chips from a bag instead. And if you use the King of the Ring rule in your multi-player game then players who are knocked out early have a chance to come back as a reinforcement in a fresh tank. So no need to sit things out. It's great fun.<br /><br />JohnAnonymoushttps://www.blogger.com/profile/15647001511246014164noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-87769857167135295812018-04-14T19:04:54.448+01:002018-04-14T19:04:54.448+01:00WhatsApp isn't social media?WhatsApp isn't social media? Jasonhttps://www.blogger.com/profile/02485192916658609383noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-79228197035215022202018-04-14T13:01:20.355+01:002018-04-14T13:01:20.355+01:00It sounds like an enjoyable game.
However, like t...It sounds like an enjoyable game.<br /><br />However, like the author, I experience strong reactions when games fail to match a historical setting.<br /><br />SAGA , for example, is incredibly popular, but I struggle with the whole, charge, invoke a power and wipe out an enemy unit narrative when the norm for the era saw sheieldwalls facing each other down. <br /><br />Similarly, WW2 featured tanks, but rarely alone in some kind of 2 on 2 gladiatorial combat.<br /><br />So, yes, probably a great game, if it featured space-ships or walking robots, but my literalism means that unless it feels like WW2, I'll find it incredibly frustrating.<br /><br />A shame, because I find Chain of Command from the same authors to be an excellent set of WW2 rules.SteveHolmes11https://www.blogger.com/profile/17392212343858957364noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-66507123524574241632018-04-14T08:26:29.257+01:002018-04-14T08:26:29.257+01:00This sounds right up my street. Thank you for the ...This sounds right up my street. Thank you for the reply. To be honest I expected NOTHING less from 2 fat lardies. Who do in my opinion write most excellent rules. Rules now on my wish list.Clinthttps://www.blogger.com/profile/02351729764098750618noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-41500946433047638342018-04-13T11:40:03.545+01:002018-04-13T11:40:03.545+01:00Different tanks have different armour and shooting...Different tanks have different armour and shooting values. Once a target tank has been acquired, it must then be aimed at before it can be shot. Once a shot has been fired (hit or miss), the tank must reload before it can fire again. If either it or the target subsequently moves, the target must be aimed at again. If the target moves out of los it must also be re-acquired. Once a tank fires and hits its target, you roll a number of dice = to the shooter's shooting value. Successes (I won't go into specific values needed here) are saved by the target tank that must roll a number of dice = to its armour value. The effects depend on number of successful hits. Some tanks have special rules that may make them slow (may only move twice in a turn no matter how many 1s are rolled) or fast (may turn any rolled dice into a 1). There are other rules for other abilities as well. Leehttps://www.blogger.com/profile/01262838777862575100noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-55240012712395751602018-04-12T20:44:37.862+01:002018-04-12T20:44:37.862+01:00Thanks for the review. I might consider them for e...Thanks for the review. I might consider them for early war France/Low Countries or Western Desert. A Jhttps://www.blogger.com/profile/07834159033854153921noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-16652700508259847522018-04-12T09:44:24.607+01:002018-04-12T09:44:24.607+01:00This does sound like my cup of tea. So firstly tha...This does sound like my cup of tea. So firstly thanks for the review. Secondly one assumes that different tanks have different abilities. The Mk II Matilda was very slow moving in real life so might it need more than a single 1 to move OR would it move a shorter distance?<br /><br />Details on the mechanis of different thicknesses of armour might have been appreciated as well. <br /><br />But most importantly it gives me a jump of point to start looking at the rules. And for that I thank you.Clinthttps://www.blogger.com/profile/02351729764098750618noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-88526981984225071102018-04-12T09:23:07.858+01:002018-04-12T09:23:07.858+01:00I have to confess, I was curious about these as a ...I have to confess, I was curious about these as a ruleset, like you not a period, I would normally indulge in, but the fun element has piqued my curiosity a little more.Michael Awdryhttps://www.blogger.com/profile/07049982879661559305noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-26476919675259235652018-04-12T09:03:15.919+01:002018-04-12T09:03:15.919+01:00I looks like a resin vehicle with a cast on base.I looks like a resin vehicle with a cast on base.Simonhttps://www.blogger.com/profile/03791963346486185268noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-38781788907290845652018-04-11T22:41:00.709+01:002018-04-11T22:41:00.709+01:00Never understood why people mount vehicles on base...Never understood why people mount vehicles on bases!legatus hedliushttps://www.blogger.com/profile/17078980742683576345noreply@blogger.comtag:blogger.com,1999:blog-4246194063827858977.post-53558032828053153932018-04-11T22:33:54.883+01:002018-04-11T22:33:54.883+01:00Thanks for that, much as I expected.Thanks for that, much as I expected.George Andersonhttps://www.blogger.com/profile/02622222875110390888noreply@blogger.com